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Chris Huff wrote:
>
> In article <38CBF353.539F926F@merlin.net.au>, PoD <pod### [at] merlin net au>
> wrote:
>
> > Spend a minute thinking about the requirements for a POV-Ray L-system
> > (but make sure you're sitting down first)
>
> What about them?
> I think it would be hard to understand unless you have experience with
> L-System scripts, but the POV syntax would be pretty simple. And a
> couple predefined objects and some macros for controlling l_system
> objects should probably be included...
>
> Writing the actual l_system object would be much more difficult than
> deciding on a syntax.
>
Show me a simple syntax that lets you create a tree with different
textures for trunk, branches, twigs, leaves, fruit, flowers.
And has declarations of objects to use for the above.
I think that if the syntax was invented, then implementing it would be
simple.
PoD.
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